I’ve just pushed out an update for the Truck Accessory pack, this fixes the broken vertex paint on the filter but also adds a 3rd filter option.
The previous filter (left) was designed for the Glendinning red metallic edition paint, where the mesh was a separate colour. The new 3rd version (right) has been added to match/continue paint jobs on the mesh.
Now that SCS have finally released the new MAN 2020 I have several updates going live as well.
First up we have a big update for the Truck Accessory Pack to include numerous new parts for the MAN. Part list and templates will be posted on the Steam Workshop page as soon as this post goes live.
In other news I have several paint job additions for the new MAN in the following mods:
McBurney, H Essers, Glendinning (x3), Big Malcolm Mod.
YPO also has had an update to include skins on all the MAN versions and is now a Steam mod and we also have a new addition: Handy Woman which includes a skin for the 2020 and Euro 6 models.
It may be April 1st but it’s not a joke that Star & Expect get their full public release today on Steam Workshop.
Both of these mods started life as paid requests, the requesters got some nice alone time with the mods, then I moved them to Patreon while I added a few more bits and bats beyond the original requests.
So after having a closer look at 1.47 I noticed a few changes that might cause crashes with some of my trailers as SCS have moved dependant files. Mods that were affects are ones with shadow models for trailers with more or less than 3 axles as well as the dolly models.
All affected mods on Workshop have now been updated for this change. On the bright side this also means all Workshop mods are now also updated to include the MP Mod Optional tag in the manifest.
If you spot any workshop mod on game version 1.46+ that does NOT have the mod optional tag please let me know.
First up those of you not following my Patreon posts; the reason I have been generally quiet the last couple of weeks was due to the passing of a friend. As I’m sure you can understand I wasn’t exactly in the mood to work on mods and keep everyone updated. In fact due to this, 1.47 Beta was the first time I did no beta testing at all since becoming a tester. 😱
But let’s divert this before I go off on a tangent, the intention of this post is to bring to light some changes in 1.47 that will affect modders.
Well I wasn’t really planning on two updates today, but as it turns out I spotted an issue with the mod while I was double checking another mod I am working on.
So I’ve fixed the model bug with the shadows, updated the mod for 1.44 (shop icon) and for 1.45 (mp optional mod) and moved it to the Workshop.
A little later than planned because I was too lazy to make the workshop icons. But after several years of absence the mod returns with a much needed rework and contains the following:
One skin for DAF e6 medium cab. 3 trailer skins for both SCS and my custom trailer Curtain. 1 trailer skin for my custom Double Deck. 2 trailer skins for freight market and AI. AI Mercedes both old and new models. 2 Tipper Skins
With the public release of ETS2 1.46 comes the release of my Gray & Adams Reefer trailer. This trailer has been a long time in the making, mostly due to me taking constant breaks from it.
So anyone following my Patreon or FB Group will know that I am slowly working on a new G&A reefer trailer. During this modelling process I have made some changes to how rear bumpers and the lights on them work.
In the past I have gone with the SCS style of lights + bumper on the same model. But with the G&A Reefer I have decided to make them two separate accessories so you can pick the standard/paint variant of bumper than pick the lights you want separately instead of a huge list of same bumpers with different lights.