So with the 1.9 patch out (up to 1.9.2s last I checked) I have been hard at work updating my mods that include stand alone trailers, to fix incorrectly indexed wheel pointers in Blender.
At the time of writing both my Red Bull and Buckfast mods have been updated, but I am waiting on The Big Stobart Mod as I am intended to also add two new trailers.
Here’s a sneak peak at one of them.
SCS have now released the open beta version 1.9.1s patch on steam.
This patch is the big AI patch we have all been waiting for. If you wish to read more about it you can do so on SCS official blog post: Open Beta Blog
For those of you using steam and want access to the beta version, open your library, right click on properties > Betas (tab) and select Public_beta from the drop down menu.
I will be checking my mods to make sure all are compatible/up to date. For those using my company/trailer skins and truck skins they should be completely functional and unaffected.
Mods that ARE incompatible:
Any physics mods
Any map mods
My Mods that have been updated:
All Stand Alone Trailers.
Big Stobart Mod
In the case of my mods, you will be able to run these without an noticeable problem. However you will see “<ERROR> The last rear axle has to have index 0.” appear in the console log if you check it. I will endeavour to fix this issue as soon as possible. But as stated you can continue using them as is without issue in the meantime.