This morning (or last night) SCS updated the Steam Workshop uploader tool so the Stobart Truck skins that were previously released are now updated on the Workshop.
Now that the Steam Workshop tool works I am ready to release the BSM as well.
Version 12 of the BSM (1.30.x only) is a complete rework of the mod, all AI truck models have been completely remade from scratch which should fix the last OpenGL related issue.
First the “removal” AI trucks no longer have multiple skins for different names. When I first added this feature to the mod it was for Stobart Spotters who might like the idea of spotting the numerous names.
However this caused the trucks to spawn more frequently than I would like so I have decided that 1 skin per model is the better option. It’s also better for me if the mod requires updating as there are far less files to deal with.
New additions include the Stobart Energy WoodFuel trailer, Argos, Co-Op, and of course Rainbow Valentina.
WS and Explore have also had strobe beacons added for their AI models. Only the traffic with the construction/truck cargo will use beacons. The SDC trailer versions are turned off. Like wise the Stobart Brick Trailer beacons as turned off as they are mainly used when the crane is in operation, not while driving.
Warning: Because of Rainbow Valentina, this mod will only work on 1.30.x and above.
One thought on “Big Stobart Mod Update”
hi i noticed u have the david murray trailer skin and was wondering if u could do an update on this as its my son’s favourite truck and his name is david murray 🙂