The F1 Combo Pack has been updated. Changes include:
Removal of brand specific Cars in cargo, they are now just called Racing Cars. This was done for numerous reasons, partly because it means less work for me if anything changes in the future, and partly because all the trailers share cargo, it wouldn’t make sense for Red Bull to take Ferrari cars.
The trailers have been merged into one data file, this means instead of seeing multiple entries in the trailer browser with (brand name) they will all be in one group called “Racing Trailers (IJ’s)”.
Collisions on the trailer have been updated as the sides were low, which could cause damage on some corners, or bumps.
Wheels have been replace with SCS ones.
Kingpin has been moved slightly as the old location meant the trailer sat too close to the cab on some truck configurations.
Due to the fact I no longer feel the desire to maintain and update tutorials as required, I have decided to remove all tutorials from my site. Much of the Blender related tutorials are already somewhat out of date.
As of Monday morning I will be deleting the tutorials pages completely.
If you still find the information on them useful, then I highly suggest you make backups, the videos on Youtube are already unlisted (you can still access them from the tutorial pages should you want to bookmark them).
Once they are gone they are gone.
Dijco has returned to the site and has some new goodies.
If you notice any missing/broken links please report them as such. With so many mod updates in bulk it is very easy to miss something.
Continue reading 1.35 Only Updates
The Stobart Trucks pack has been updated on Steam Workshop to include AutoTrail, Pinkhorse, Tyco, Severfield, and Pirelli.
Update is for 1.35 only.
All my ATS mods on workshop have been updated to 1.35 and several of my ETS2 ones have also been updated.
All updated mods support both 1.35 and 1.34 (and in some cases older)
The following mods will be updated over the next few days/week:
Big Stobart Mod
Stobart Truck Skins
These mods are getting other updates (and some fixes) so I need to be sure everything is read before pushing those through.
All mods hosted on this website will NOT be updated before 1.35 goes full public. This is because updated models for 1.35 will not work on older game versions (will crash them) and since some people don’t bother reading information files, would only moan when they screw up their game. So 1.35 updates will hate to wait until then.