So after having a closer look at 1.47 I noticed a few changes that might cause crashes with some of my trailers as SCS have moved dependant files. Mods that were affects are ones with shadow models for trailers with more or less than 3 axles as well as the dolly models.
All affected mods on Workshop have now been updated for this change. On the bright side this also means all Workshop mods are now also updated to include the MP Mod Optional tag in the manifest.
If you spot any workshop mod on game version 1.46+ that does NOT have the mod optional tag please let me know.
First up those of you not following my Patreon posts; the reason I have been generally quiet the last couple of weeks was due to the passing of a friend. As I’m sure you can understand I wasn’t exactly in the mood to work on mods and keep everyone updated. In fact due to this, 1.47 Beta was the first time I did no beta testing at all since becoming a tester. 😱
But let’s divert this before I go off on a tangent, the intention of this post is to bring to light some changes in 1.47 that will affect modders.
A little later than planned because I was too lazy to make the workshop icons. But after several years of absence the mod returns with a much needed rework and contains the following:
One skin for DAF e6 medium cab. 3 trailer skins for both SCS and my custom trailer Curtain. 1 trailer skin for my custom Double Deck. 2 trailer skins for freight market and AI. AI Mercedes both old and new models. 2 Tipper Skins
So anyone following my Patreon or FB Group will know that I am slowly working on a new G&A reefer trailer. During this modelling process I have made some changes to how rear bumpers and the lights on them work.
In the past I have gone with the SCS style of lights + bumper on the same model. But with the G&A Reefer I have decided to make them two separate accessories so you can pick the standard/paint variant of bumper than pick the lights you want separately instead of a huge list of same bumpers with different lights.
First up is Glendinning early access, which contains a trailer skin for my custom trailer mod, and three MAN skins. This mod will stay on Patreon until it is complete in a month or two.
My new version of the custom trailer mod (WIP) is also available to Patreon on early access. My goal is to have this ready for a full public release when 1.45 goes live, but since I have no idea how long OB may last, I can’t guarantee this.
And finally we have my Supermarket Pack, for those on my FB group you will have already seen me post some shots of these skins. The Supermarket pack will be a top tier patreon exclusive for some time (basically until finished) but since it is not a priority mod that could take a year or two.