First off the Woodside company replacement for Euroacres has been changed to replace BCP instead.
The Big Malcolm Mod has also had another update. The old walking floor trailer skin that was on the coolliner has been replaced by an edited version of the TZ Rommi walking floor model and now includes an extra skin variation.
The Big Stobart Mod and Nestlé mod have been updated to fix an error with the tanker model. When editing the tanker, I had accidentally deleted part of the pipes on the side by mistake. The model has been updated for these mods.
The Big Malcolm Mod has now been updated to Version 2. This update seems the SCS tanker being replaced by the editing TZ tanker.
It should be noted that I am not 100% satisfied with this skin yet, so it may change a little. I am already working on the next update for this mod. Though I can’t say when I will finish it.
First up we have a new standalone trailer release. This was made some time ago, but I have decided to release it to the masses.
The trailer is a Red Dwarf themed box (model by TZ Rommi) and pulls the cargo TV Memorabilia.
The updates are the continuation of the 1.17+ update compatibility, there’s two sets of updates here. One for the missing wheel lods and one for just trailer weights. The former is a suggested update, the latter is completely optional.
Please note: It was difficulty to place the lod wheels perfectly in the same place as the main wheels (no reference points) so you may notice that as wheels switch from the LOD variant to full details, they shift slightly in one direction.
Wheel LOD Updates (includes trailer weights also):
Malcolm Charity Trailer
Children In Need 2014 Trailer
AI Trailer Weight Updates:
Banks of England
The newest versions of the BSM is now available.
There’s two changes in this version, the first is to the (tesco) Jumbo trailer. The model I used was one someone else made standalone but didn’t include the lods. The new model is TZ Rommi’s original model including lods that I have made standalone. This should fix the issue with disappearing trailer wheels.
The SCS Tanker model has also been replaced with a new model (also by TZ Rommi) with some minor tweaks by myself.
First up the Cancer Charity Malcolm/Stobart trailer has had a skin tweak so the rear bumper is now red.
The Cancer Charity trailer, Red Bull trailer, Tesco Fridge (every punnet) trailer, and Children in Need trailer have all had tweaks in the mat file so stop them being so reflective. In sunlight it was causing them to appear very washed out.
A new trailer has also been added to the Big Stobart mod. Long over due perhaps, but one of the Find Madeleine trailers is now in the pack. It shares the same cargo as the Cancer Charity trailer.
First up, not something I would normally do. But everyday I log into World of Trucks, and nearly every day I see a photo of one of my skins posted by RavensCraig. It’s always nice to see my work on WoT, nice to know other people are enjoying them.
Now onto business.
The BSM has once again been updated. The good news is I am 100% confident I have found all issues from the update. It’s taken me a few days, but I have gone through the joblist repeatedly until I found every single trailer/skin with all appropriate cargo.
This update is not a necessary one, in two cases the SDC trailer file in the cargo folders were not using the correct names which stopped those two cargoes loading on the SDC only. This has been fixed. I’ve also added new wheels to the SDC trailer as they look better than default and changed “Fizzy Drinks” to “Coca-Cola”.
I’ve also added a new pack to the combo page. This one is an SDC trailer and DAF XF 105 with a Shipley Transport Services. I was parked opposite “Blue Thunder” and Friday and really liked the design.
Update 15:21 UTC: There was an issue with the Big Malcolm Mod (version 1.1) walking floor cargoes which stopped them from spawning. This issue has been solved. (version 1.1.1)
If you updated the BMM earlier please do so again. I have double checked the mod and I am confident this was the only issue.
First of all The BMM has had the same updates as the BSM and is now available to download. There’s no new content to mention, just internal changes.
As with the BSM the changes will be considered game changing so do finish your job before updating or the game will cancel it.
There’s also been a minor update to the BSM to fix an error. For some reason the cargo for the Charity and Fridge trailers simply were not set up correctly. I have absolutely no idea why this occurred and can only assume it was a 7zip glitch.
I was working with two windows, one with the old files and one with the new, deleting the old as I was adding the new ones. For some reason the cargo files for these trailers were not in the company in/out folder so there was no cargo for them to pull. There’s no possible way I could have “forgotten” them due to the method I was using to update, so I am really at a loss to explain what happened.
Either way, this is now fixed.
Hopefully all errors have been caught this time. But due to the size of the mods, particularly the BSM, errors are going to sneak past. To fully test a mod like this can take weeks of game play, so if you do encounter an issue with with either mod. Please let me know and do send the game.log.txt file with the report.