Several workshop most got an update today.
Custom Trailer Mod: Added painted cage/box combo.
Added Goodyear Tyres to trailer, added non-paint version too. (requires ownership of DLC for these).
Improved DUO sideskirt.
Truck Accessory Pack: Changed name from Scania Accessory Pack
Added Mercedes MP3 true painted door handle. (is on truck template so designs can flow across it.
Added Mercedes MP4 painted sunshield.
Added MAN E6 paint & chrome intake bar.
Added MAN E6 intake paint & stock with slots.
Added 4 MAN E6 front bumper variations with slots.
Big Stobart Mod & Malcolm Mod: Updated for compatibility with Custom Trailer Mod changes.
Wyvern, the Big Stobart Mod, and the Big Malcolm Mod have all received minor updates via Workshop today for compatibility with the custom owned trailer updates. Both BMM and BSM got an OT skin for the new SDC trailer in the COT mod, and the BSM also go a new skin for SCS curtain.
The Custom Owned Trailer mod got an SDC like curtain (4.8m) and insulated curtain, some new cooler units (full paint – tank is now painted), the alt SDC side skirts have been replaced with the aero+bar variant including a full paint version, there are 4 new rear bumpers, SDC Aeroliner like and the new SDC bumpers, with stock, burger lights, and custom light slot options.
My other mods that include COT skins will be updated in due course.
First off the Big Stobart Mod has been updated to include a custom owned reefer skin, WS, and Explore as well as some updates for new parts in the custom owned trailer mod. MAN E6 has also been added to AI.
Old SDC side skirt model for freight market and AI has been swapped out for new model.
Replaced Maddie & Charity Reefer mod trailers with SCS box reefer.
Continue reading Many many updates.
Early today the BSM was updated to bug fix a flare on one of the trailers, I also updated the Owned Trailer (custom trailer) skin. If you were using this skin and it disappeared it’s due to this update. Changes in the owned trailer mod forced this issue.
Version 2 of my custom trailer mod, which has been updated to include some new parts and a flatbed (with optional crane), is ready for release. Unfortunately due to unforeseen circumstances, this update will require you to sell old trailers from this mod.
This was caused by the system SCS uses for owned trailers and my lack of understanding of it in the beginning. Fortunately this shouldn’t happen again.
If you see this post before I push through the update, I suggest you sell the trailers now. If not, it’s no big deal. The trailers will default back to bog standard SCS ones.
Well it’s Beyond the Baltic Sea DLC release day today, so I have to celebrate with some of my own updates right?
ArrCraib – New SCS trailer model, ai cables, and newer skin replaces the old one.
Bernard Giraud – New SCS trailer model, and ai cables.
Norfolkline combo – New SCS trailer model, ai cables and a new trailer.
Big Stobart Mod – Multiple fixes, added walkers trailer, added owned trailer skin, added custom mudflap.
SCS Company Painted AI Vans Baltic Edition – multiple new vans in Baltic DLC paint jobs. Please note this mod will go live on workshop only when the DLC releases (6pm UTC) But you can check out the paint jobs on the appropriate page now.
The BSM was updated to fix an issue with a Scania 2016 texture and Stobart Rail beacon error.
Waberer’s was updated to fix the look error on trailer coupling.
JR Dixon released.
This morning (or last night) SCS updated the Steam Workshop uploader tool so the Stobart Truck skins that were previously released are now updated on the Workshop.
Now that the Steam Workshop tool works I am ready to release the BSM as well.
Version 12 of the BSM (1.30.x only) is a complete rework of the mod, all AI truck models have been completely remade from scratch which should fix the last OpenGL related issue.
First the “removal” AI trucks no longer have multiple skins for different names. When I first added this feature to the mod it was for Stobart Spotters who might like the idea of spotting the numerous names.
However this caused the trucks to spawn more frequently than I would like so I have decided that 1 skin per model is the better option. It’s also better for me if the mod requires updating as there are far less files to deal with.
New additions include the Stobart Energy WoodFuel trailer, Argos, Co-Op, and of course Rainbow Valentina.
WS and Explore have also had strobe beacons added for their AI models. Only the traffic with the construction/truck cargo will use beacons. The SDC trailer versions are turned off. Like wise the Stobart Brick Trailer beacons as turned off as they are mainly used when the crane is in operation, not while driving.
Warning: Because of Rainbow Valentina, this mod will only work on 1.30.x and above.