First off the Big Stobart Mod has been updated to include a custom owned reefer skin, WS, and Explore as well as some updates for new parts in the custom owned trailer mod. MAN E6 has also been added to AI.
Old SDC side skirt model for freight market and AI has been swapped out for new model.
Replaced Maddie & Charity Reefer mod trailers with SCS box reefer.
Continue reading Many many updates.
Early today the BSM was updated to bug fix a flare on one of the trailers, I also updated the Owned Trailer (custom trailer) skin. If you were using this skin and it disappeared it’s due to this update. Changes in the owned trailer mod forced this issue.
Version 2 of my custom trailer mod, which has been updated to include some new parts and a flatbed (with optional crane), is ready for release. Unfortunately due to unforeseen circumstances, this update will require you to sell old trailers from this mod.
This was caused by the system SCS uses for owned trailers and my lack of understanding of it in the beginning. Fortunately this shouldn’t happen again.
If you see this post before I push through the update, I suggest you sell the trailers now. If not, it’s no big deal. The trailers will default back to bog standard SCS ones.
Well it’s Beyond the Baltic Sea DLC release day today, so I have to celebrate with some of my own updates right?
ArrCraib – New SCS trailer model, ai cables, and newer skin replaces the old one.
Bernard Giraud – New SCS trailer model, and ai cables.
Norfolkline combo – New SCS trailer model, ai cables and a new trailer.
Big Stobart Mod – Multiple fixes, added walkers trailer, added owned trailer skin, added custom mudflap.
SCS Company Painted AI Vans Baltic Edition – multiple new vans in Baltic DLC paint jobs. Please note this mod will go live on workshop only when the DLC releases (6pm UTC) But you can check out the paint jobs on the appropriate page now.
The BSM was updated to fix an issue with a Scania 2016 texture and Stobart Rail beacon error.
Waberer’s was updated to fix the look error on trailer coupling.
JR Dixon released.
This morning (or last night) SCS updated the Steam Workshop uploader tool so the Stobart Truck skins that were previously released are now updated on the Workshop.
Now that the Steam Workshop tool works I am ready to release the BSM as well.
Version 12 of the BSM (1.30.x only) is a complete rework of the mod, all AI truck models have been completely remade from scratch which should fix the last OpenGL related issue.
First the “removal” AI trucks no longer have multiple skins for different names. When I first added this feature to the mod it was for Stobart Spotters who might like the idea of spotting the numerous names.
However this caused the trucks to spawn more frequently than I would like so I have decided that 1 skin per model is the better option. It’s also better for me if the mod requires updating as there are far less files to deal with.
New additions include the Stobart Energy WoodFuel trailer, Argos, Co-Op, and of course Rainbow Valentina.
WS and Explore have also had strobe beacons added for their AI models. Only the traffic with the construction/truck cargo will use beacons. The SDC trailer versions are turned off. Like wise the Stobart Brick Trailer beacons as turned off as they are mainly used when the crane is in operation, not while driving.
Warning: Because of Rainbow Valentina, this mod will only work on 1.30.x and above.
So with open beta comes more changes, mostly COG changes for trailers to match the ATS changes that came with the Heavy Cargo DLC.
While the mods will function just fine (with warnings in the log) I have decided to update the “offline” mods today. Be aware that all the trailer/combo mods are updated for 1.28 Open Beta and will not work on older game versions.
There are 88 mods that will be updated so I am not going to list them all here. But all mods found on the combo page and company/Trailer pages should be updated including both the Big Malcolm Mod and Big Stobart Mod.
The fuel tanker pack also gained a new trailer as part of its update.
The BSM update also includes an SDC curtain for Explore and a TYCO trailer and AI combo.
For those from my FB Group wondering where the NEW things are, I will release those after 1.28ETS goes public.
First of all, ATL has been updated to version 3. The mod now includes a trailer/cargo and combo AI traffic. The mod has been moved from Truck skins to Combos page. The change also means that the mod is now 1.24 game version and above only.
The Marshalls combo has been updated to fix the AI beacon.
The Big Stobart Mod also gets a major version change to Version 8. Updates include full 1.24 compatibility, ai driver node update, and the removal of the Stobart Transporters.