Anhalt, Etoile Routiere, and Vercesi have all been updated to swap out the old reefer mod to SCS fridge.
AI Vans has also been updated and should be live on Workshop shortly.
Three mods have had some minor updates.
Fuel Tankers – Updated localisation to remove “tn_” from the trailer browser
Nestlé Pack – Updated localisation to remove “tn_” from the trailer browser
Verhoek Pack – Updated model to fix broken SCS flare and put trailer wheels in correct position.
The Air Fresheners are now also available in ATS, all the same content as the ETS2 version.
The Middle Finger has been updated to include all the sites illegally hosting the ETS2 version.
A new year a new mod, I may be retired but I still make things for myself and every now and thing, if I think they are good enough I might release them publicly.
I made a small collection of air fresheners and dangling toys that I figured I may as well release. Then can be found on my workshop.
Early today the BSM was updated to bug fix a flare on one of the trailers, I also updated the Owned Trailer (custom trailer) skin. If you were using this skin and it disappeared it’s due to this update. Changes in the owned trailer mod forced this issue.
Version 2 of my custom trailer mod, which has been updated to include some new parts and a flatbed (with optional crane), is ready for release. Unfortunately due to unforeseen circumstances, this update will require you to sell old trailers from this mod.
This was caused by the system SCS uses for owned trailers and my lack of understanding of it in the beginning. Fortunately this shouldn’t happen again.
If you see this post before I push through the update, I suggest you sell the trailers now. If not, it’s no big deal. The trailers will default back to bog standard SCS ones.
PSG and Defunct pack updated to fix the old SCS flare error on the top/right of the trailers.
Happy New Year everyone.
Full painted mudguards, slots for air horns.
Sometimes I get the feeling I make more blogposts since I retired than I did the rest of the year ‘active’. Hmmph.