The NHS Charity event is now over and we were able to raise just over £45 big thanks to everyone who donated.Continue reading Custom Trailer Update
As always with the new map release I have put together some van skins of the new SCS companies in the DLC area.
For those of you who happen to be on my Steam Friends list they are already available to you. For anyone else they will be available once the DLC officially releases.Continue reading SCS Painted Vans – Iberia
The PSG and F1 combo packs have finally been updated for 1.40.
The PSG pack also contains some new skins for Iberia and Balkans for both trucks and trailers. Obviously the AI combos for Iberia will not work until the DLC is out.
The majority of mods are updated now and available for 1.40.
Please note the PSG mod and the F1 mod are not updated yet as these will require the mod amount of work. With any luck they will be ready next week.
See below for a list of changes. Everything listed has changes for 1.40 unless specifically stated other wise.Continue reading 1.40 Updates
Over the past few days I have been pushing out all my ATS/ETS2 updates on the workshop for 1.40.
Hopefully I haven’t missed anything, if I have do let me know. I won’t list the changes here as they are always listed on the workshop, some packs got new stuff, others just got 1.40 related changes and fixes.
As far as the mods available here go, I don’t plan to start releasing those updates until OB officially ends. That said I already have 25 ready to go and 10 is a WIP state.
For those not on my Patreon I just wanted to let you know what my mod update plans will be for 1.40.
First up expect no updates through Open Beta.
1.40 is probably the biggest change to effect mods in the history of SCS games. While most mods will appear to function with no log errors, the fact is even the simplest of materials/textures not updated to new versions can affect the whole game world lighting.Continue reading 1.40 Update Plans
Due to the announcement that 1.40 will include the lighting change and the note that assets need to be updated. All mods are now on hold.
Since it’s highly likely my mods will require updating to properly work with 1.40 I see no point in adding/updating mods at this time until I know how much will need to be redone.
At this time I am expecting all models that use SCS parts to require a rework, which basically means 99% of my mods.
I THINK that old models might cause minor issues, if that is the case then my mods will remain on the website and updated as I can, but if there are significant issue I will simply remove all mods from the site completely and add them back as they are updated.
Whatever the case may be, I will focus on updating Workshop mods before the ones hosted here and most likely the ATS ones first.