Over the past few days I have been pushing out all my ATS/ETS2 updates on the workshop for 1.40.
Hopefully I haven’t missed anything, if I have do let me know. I won’t list the changes here as they are always listed on the workshop, some packs got new stuff, others just got 1.40 related changes and fixes.
As far as the mods available here go, I don’t plan to start releasing those updates until OB officially ends. That said I already have 25 ready to go and 10 is a WIP state.
For those not on my Patreon I just wanted to let you know what my mod update plans will be for 1.40.
First up expect no updates through Open Beta.
1.40 is probably the biggest change to effect mods in the history of SCS games. While most mods will appear to function with no log errors, the fact is even the simplest of materials/textures not updated to new versions can affect the whole game world lighting.
Due to the announcement that 1.40 will include the lighting change and the note that assets need to be updated. All mods are now on hold.
Since it’s highly likely my mods will require updating to properly work with 1.40 I see no point in adding/updating mods at this time until I know how much will need to be redone.
At this time I am expecting all models that use SCS parts to require a rework, which basically means 99% of my mods.
I THINK that old models might cause minor issues, if that is the case then my mods will remain on the website and updated as I can, but if there are significant issue I will simply remove all mods from the site completely and add them back as they are updated.
Whatever the case may be, I will focus on updating Workshop mods before the ones hosted here and most likely the ATS ones first.
But on my tombstone when I go, just put 'Death By Rock'n'Roll'