Tag Archives: Big Malcolm Mod

Next Batch of Updates

The next batch of updates have been released.

Arclid – now has a Volvo AI traffic combo.
Buckfast – Fixed AI driver position and updated model.
Essers – AI Driver position.
SBS Movers – Added AI combo to public release.
Wyvern Cargo -AI driver position
Yorkshire Tea – AI Driver position and switch to SCS model.
YPO – Added trailer and AI combo (moved to combos page)

bmm

The Big Malcolm Mod also hits version 4. This release was intended some time ago, but kept being put on hold. I have finally released version 4 with full AI combos. Tag lift Scania for walking floor trailer, midlift for all other trailers. Volvo pulls only the curtain and fridge and a MAN for the tanker.

 

Malcolm Updates

First up I have updated the Malcolm Trucks pack to fix an error and I have officially included the new DAF E6 in the old livery. Be aware this skin was made before I started using Ohaha’s DAF mod, so it is not fully compatible. Some custom parts will not be painted correctly.

dfg

 

bmm

Secondly I have updated the Big Malcolm Mod to include AI traffic. Currently there’s 3 Scanias pulling the curtain/fridge/walking floor trailers.

Please be aware that I have removed the charity trailer from the mod as it never really felt right including it since it was only ever pulled by Stobart. This removal does mean the game may reset the economy and cancel your current job.

 

Note for ETS2 website owners: If you share my mods on your websites; please be aware that the BSM and BMM Google Links have changed with their latest versions. You may need to update download links.

Woodside and BMM Updates

First off the Woodside company replacement for Euroacres has been changed to replace BCP instead.

The Big Malcolm Mod has also had another update. The old walking floor trailer skin that was on the coolliner has been replaced by an edited version of the TZ Rommi walking floor model and now includes an extra skin variation.

malbio2

malbio1

BSM, BMM, and Nestle Updates

The Big Stobart Mod and Nestlé mod have been updated to fix an error with the tanker model. When editing the tanker, I had accidentally deleted part of the pipes on the side by mistake. The model has been updated for these mods.

bmm

The Big Malcolm Mod has now been updated to Version 2. This update seems the SCS tanker being replaced by the editing TZ tanker.

It should be noted that I am not 100% satisfied with this skin yet, so it may change a little. I am already working on the next update for this mod. Though I can’t say when I will finish it.

11951651_870869746334634_7882804260115742313_o

New Release & Updates

First up we have a new standalone trailer release. This was made some time ago, but I have decided to release it to the masses.

The trailer is a Red Dwarf themed box (model by TZ Rommi) and pulls the cargo TV Memorabilia.

The updates are the continuation of the 1.17+ update compatibility, there’s two sets of updates here. One for the missing wheel lods and one for just trailer weights. The former is a suggested update, the latter is completely optional.

Please note: It was difficulty to place the lod wheels perfectly in the same place as the main wheels (no reference points) so you may notice that as wheels switch from the LOD variant to full details, they shift slightly in one direction.

Wheel LOD Updates (includes trailer weights also):

Arclid Silo
Malcolm Charity Trailer
Children In Need 2014 Trailer

AI Trailer Weight Updates:

AW Jenkinson
Banks of England
Grampian Continental

reddwarf

Updates, New Mod, Request Changes.

First up I have come to the decision that I will no longer be take any requests for new skins. I will accept custom named Stobart skin requests so long as it is for a truck previously skinned in the livery (see Stobart Trucks page for previews). However new requests simply will not be accepted. You are still welcome to post pictures of liveries you would like to see, if I like the design I may make it eventually.

The main reason for this decision comes down to time. With so many public mods, I have to constantly keep checking them for compatibility with new patches. My list of things to skin is getting ever longer and requests just add more pressure and take away from the things I want to do.

If I have already agreed to do a request for you, it will still be done.

I’ve recently updated some mods, here’s a nice list:

Continue reading Updates, New Mod, Request Changes.

New Stobart Skin & Incoming Updates

So I’ve spent the last three hours making a spreadsheet of all my mods and which versions they are compatible with.

Turns out about 57 mods are not fully compatible with game version 1.17.1 & DLC. These mods are all company/Trailer mods.

The good news is they will continue to function without issue. But you may notice some graphical issues with invisible wheels.

I can’t promise I will be able to fix this in all cases as most of the trailers are trailer mods and the lazy modder that released them didn’t finish them off first (missing lod models with wheels).

We also have a new Stobart skin by request. Hilary Louise H121 the truck is available in the truck pack.

hill

BSM, BMM, Red Bull and CiN2014 Updates

bmm

tbsm

First up the Cancer Charity Malcolm/Stobart trailer has had a skin tweak so the rear bumper is now red.

The Cancer Charity trailer, Red Bull trailer, Tesco Fridge (every punnet) trailer, and Children in Need trailer have all had tweaks in the mat file so stop them being so reflective. In sunlight it was causing them to appear very washed out.

A new trailer has also been added to the Big Stobart mod. Long over due perhaps, but one of the Find Madeleine trailers is now in the pack. It shares the same cargo as the Cancer Charity trailer.

maddie

BMM & BSM Updates

 Update 15:21 UTC: There was an issue with  the Big Malcolm Mod (version 1.1) walking floor cargoes which stopped them from spawning. This issue has been solved. (version 1.1.1)

If you updated the BMM earlier please do so again. I have double checked the mod and I am confident this was the only issue.

bmm

 

 

First of all The BMM has had the same updates as the BSM and is now available to download. There’s no new content to mention, just internal changes.

As with the BSM the changes will be considered game changing so do finish your job before updating or the game will cancel it.

tbsm
There’s also been a minor update to the BSM to fix an error. For some reason the cargo for the Charity and Fridge trailers simply were not set up correctly. I have absolutely no idea why this occurred and can only assume it was a 7zip glitch.

I was working with two windows, one with the old files and one with the new, deleting the old as I was adding the new ones. For some reason the cargo files for these trailers were not in the company in/out folder so there was no cargo for them to pull. There’s no possible way I could have “forgotten” them due to the method I was using to update, so I am really at a loss to explain what happened.

Either way, this is now fixed.

Hopefully all errors have been caught this time. But due to the size of the mods, particularly the BSM, errors are going to sneak past. To fully test a mod like this can take weeks of game play, so if you do encounter an issue with with either mod. Please let me know and do send the game.log.txt file with the report.