Tag Archives: Big Stobart Mod

Big Stobart Mod Update

This morning (or last night) SCS updated the Steam Workshop uploader tool so the Stobart Truck skins that were previously released are now updated on the Workshop.

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Now that the Steam Workshop tool works I am ready to release the BSM as well.

Version 12 of the BSM (1.30.x only) is a complete rework of the mod, all AI truck models have been completely remade from scratch which should fix the last OpenGL related issue.

First the “removal” AI trucks no longer have multiple skins for different names. When I first added this feature to the mod it was for Stobart Spotters who might like the idea of spotting the numerous names.

However this caused the trucks to spawn more frequently than I would like so I have decided that 1 skin per model is the better option. It’s also better for me if the mod requires updating as there are far less files to deal with.

New additions include the Stobart Energy WoodFuel trailer, Argos, Co-Op, and of course Rainbow Valentina.

WS and Explore have also had strobe beacons added for their AI models. Only the traffic with the construction/truck cargo will use beacons. The SDC trailer versions are turned off. Like wise the Stobart Brick Trailer beacons as turned off as they are mainly used when the crane is in operation, not while driving.

Warning: Because of Rainbow Valentina, this mod will only work on 1.30.x and above.

Compatibility & Crash Fix Updates

Along side the TOBJ fix some mods have been updated to remove the now obsolete lines for front/rear wheel accessories. It is possible that this change will make the mods incompatible with game version 1.22 and older.

Several mods have been updated to fix an error that will cause a game crash.

If you are on game version 1.23x please make sure you are running the newest versions of the following mods.

Banks of England (version 2.0.2)
Big Stobart Mod (version 6.4.4)
MP Burke (version 2.2.2)
F1 Combo (version 3.0.3)
Knowles (version 4.0.2)
Yorkshire Tea (version 2.6.2)

Happy New Year

So to see in the new year I have updated several mods.

BSM: Let’s start with some good news; Ekualizer has finally come back to me in regards to the Scania 143m model and we are a go. So the BSM has had a minor update to include appropriate credits in the file. If you’re using 6.3 then consider this an optional update, there is NO new content.

Mercedes Actros AI: Next up we see some new Actros traffic; I had a poll on the FB group and the majority of people seemed interested in having SCS like stock MP4 trucks in the AI. So I have released a mod to enable the Gigaspace in traffic and it should pull all available trailers, including mod trailers that haven’t been linked to specific ai cabs. Mod can be found on the “Other Mods” page.

AW Jenkinson: Then we have an AI update for A.W. Jenkinson, ai trucks include the MP4, Volvo 2012, and Scania Highline. I’ve also updated the Volvo 2009 so that the skin (and optional lightbox) works for Ohaha’s new Volvo Classic mod.

Banks of England: BoE also sees an AI update and also sees the first Renault I have made for AI. 🙂

Knowles Transport: Another update for the AI, the Volvo 2012 has been dragged into service to pull the Knowles trailer.

AI Vans: And finally we have another update for the AI Vans. This update sees two UK skins U-Benders, and British Heart Foundation. The latter is a replacement for the fictional green/yellow Plumbers van.

Hungary also sees a new livery in Szabofrigocargo.hu

And finishing up with two Slovakian skins in lokapetit, and Goro30.

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Big Stobart Mod v6.3 Released

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So it’s almost the end of the year and I suppose it is only fitting that the final blog post of the year will be the announcement of the final BSM update. And yes I do mean the last BSM update (pretty much).

So first I should probably cover why this will be the last BSM update. It’s fairly simple; there’s really nothing left to add for me. Short of compatibility updates, bug fixes and tweaks, all the main work is done and it’s safe to say that this mod has far exceeded what I had planned when I made my very first Stobart company mod. The only reason to update the mod now is if Stobart bring out a fancy new trailer design. But who knows what the future is going to bring and what may become of the BSM down the line.

So with that news out of the way; let’s move on to the new additions.

First up Oakfield joins the crew pulling both the Elite Dreams trailer and the SCS logs trailer.

Then we have the addition of the Volvo 2009 with four names pulling general Stobart trailers and the Maddie trailer.

There’s also a few extras thrown in for good measure and a few fixes for the “no suitable trailer” error.

So as this the final blog update of 2015, I shall wish you all a Happy New Year and hope to see you early in the new year with some new updates.

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Big Stobart Mod v6.2 Released

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So the final 2015 update for the BSM is here. This update includes some minor tweaks to fix potential cached materials issues.

The Scania T has it’s own SDC style trailer, the original classic [2] trailer has been given to two new trucks, the DAF and Volvo in classic ESL livery.

The WS Transport truck also has it’s own new curtain side trailer for both player and AI traffic.

I’ve added some new destinations for some of the Stobart cargo so you can now take them to Scandinavian areas.

I have also added a Scania 143m model in classic [70s] Stobart livery purely for the AI to go with the old trailer. Be aware approval for this model is still pending, so it may end up being removed at a later date.

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Big Stobart Mod 6.1.22 – Bug Fix

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Today sees the release of v6.1.22, unfortunately the previous release had an issue with the Scania transporter collision which would cause hilarity to ensue when the truck spawns, you know if you find AI trucks doing wheelies and jack-knifing to be hilarious.

I wasn’t intending to release another BSM until 6.2 with a full fleet of Volvo 2009 AIs included. However the Scania issue forced me to push out a fix. The good news is that the update also comes with an extra couple of goodies.

Matilda H6668 joins the pack purely to pull the Steady Eddie trailer and Debby H4700 for the Malcolm Charity trailer.

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BSM Update 6.1

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The Big Stobart Mod v6.1 has been released. You may notice the switch from 6.0.6 > 6.1 basically it means the BSM with AI is in a release stage that I am happy with. As a result there will be no more updates any time soon. There are still things I plan to add to it and there are things I will change in due course. But for now I am happy with its progress and status and will be looking towards some other mods.

Updates included in this version are:

ESL Volvos, Biomass/Energy Volvos, DAF Autologics, and Scania Toplines for the M-Sport. You may also notice I have changed the M-Sport trailer slightly when you see it in game. 😉

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BSM 6.0.6 Update

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The next version of the BSM has now been released and includes the following updates.

Mercedes MP4: Doorhandles added. Apparently trapping your drivers in trucks with a bucket to pee in is illegal. Who knew. 😉
Highline (w/o windkit) – 3 ESL skins with ADR board for the Tankers.
MAN – Three ESL skins with ADR board for the tankers.
Mercedes 2009 – Three Tesco skins, one with the old Tesco crest two without.
Scania T – Old ESL Livery for the old ESL trailer.

stai  ai merc mantank scantank

Several Updates

First of all I have updated the Painted AI Truck Traffic tutorial for the interior model. It was brought to my attention that SCS have now made exterior interior models for the dash, as a result the original tutorial for adding interiors was obsolete. The new method is far, far easier.

I have also added a video to show how to decimate the mod for the LOD version to help performance for lower end systems.

I will also be updating the adding/removing looks tutorial videos.

I have also made a skinable version of my Stobart AI Truck for Mercedes MP4. The model is 4×2 chassis, with side skirt, plastic side mirrors, and default sunshield. There a six blank skins for it. The model has a unique folder structure so should work with ALL AI traffic mods. I haven’t included a template in the file because it uses the same template as the SCS Gigaspace and most of you interested in this mod will likely have all truck templates any way. The mod is completely open so you can add/remove looks as required in blender.

The download link can be found on the Other Mods page.

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And finally the Big Stobart Mod has now been updated to include the first batch of painted Stobart AI trucks. See the bottom of the BSM page for pictures or the change log for a list of changes.

More AI traffic will be added to the pack in future iterations.