A small flurry of mods were updated over the last few days, the ATS and ETS2 Money & XP mods have been updated to the lastest game versions. Scania R/S and Peterbilt 389 have been added to their respective money/money-gone mods.
The painted Scania intake/grill has been updated to include the multinode stock inlay. Please note I am debating changing the name of this mod to Scania Accessory pack and potentially including my painted Scania S/R intakes and side panels.
Also coming later today is the Stock SCS painted company vans for Italy. The mod is already uploaded I am just waiting on the DLC to officially release and the link will be added on the appropriate page, workshop version will also be enabled.
A second blog post tonight as I update three mods.
First up my Engines mod has been updated and is now 1.28 functional (due to changes it is no longer 1.27 compatible). The DAF E6 now also has an appropriate badge.
Secondly the Scania Painted Intakes mod has been updated, not only have I fixed the slight discolouration (darker than main truck) I have also added the second UVmap so that they also work with all of SCS skins. There will be at least one more update for this mod at a later date, at which time I will also clean up any issues I may have missed in this one.
Be aware the Scania Painted Intake mod has had a file name change too. Be sure to manually remove the old one.
PC Hamilton has also been updated. Somewhere along the way the trailer “broke”. I am certain I updated the trailer but for what ever reason it had reverted to an older version pre-1.24 so the trailer sat too low and the advanced coupling was missing. Not entirely sure how this happened, but it’s fixed now.
So I have finally updated the new Scania Intake mod. As some of you may have noticed, it was a bit of a rush job to get it out for people who updated from 1.23x to 1.24x so some of the grills were not aligned properly.
All grills are now aligned correctly. The lights have changed from the low quality flat leds used on sunshields, to one of the accessory lights giving it a much better (and 3d) look. I have also included a fourth variant of the grill that has custom light nodes allowing you to add your own lights, where ever you want them.
The mod as standard includes the SCS smalllights, but if you have light packs and know how to edit them to add the suitable_for: “f_intake_cab” line you can add more of your own.
The Big Stobart Mod v6.1 has been released. You may notice the switch from 6.0.6 > 6.1 basically it means the BSM with AI is in a release stage that I am happy with. As a result there will be no more updates any time soon. There are still things I plan to add to it and there are things I will change in due course. But for now I am happy with its progress and status and will be looking towards some other mods.
Updates included in this version are:
ESL Volvos, Biomass/Energy Volvos, DAF Autologics, and Scania Toplines for the M-Sport. You may also notice I have changed the M-Sport trailer slightly when you see it in game. 😉
Edit: 17:50 UTC – The Renault Grill has also been updated for accessories DLC compatibility.
Earlier Theosz mentioned about the Scania Grill mod not working with the SCS/DLC skins.
This is due to the fact the original mod by Maghetto was made before UVmap 3 was added to the game in March 2014.
Because he chose this time to ask the question, it occurred to me that I need to update the Scania front Grill mod for the upcoming accessories DLC. Other wise none of the accessories will show from outside of the cabin. In the process of updating the mod I have found it would be very easy for me to include partial support for UVmap 3.
The observant amongst you will notice I said ‘partial’. The downside to making the grill compatible with UVmap 3 is that the SCS/DLC skins were never made with painted grill support. This means although the skins will appear on the cabs now, the grill will be painted whatever colour happens to be on that part of the template (bottom left corner). I’ve gone through all the DLC skins I have and most look fine. There is at least one where the colour from the side overlaps slightly. But for the most the skins are working.
It should be noted that it is unclear at this time if all the accessory nodes are in the current release of the game. This mod may require a further update once the DLC is released for full support.
First up, the first entry for the May Day Special Request event has been picked, completed and uploaded. Congrats to Michael King for his entry being chosen.
The Thompsons Plant Hire combo can be found on the combo page. Remember RJL’s Scania modifications mod is required for the truck skin.
The Trailer Training mod has also been updated to try and lower the frequency of the trailer spawning.
There has also been an update for the BSM. I have been editing the TZ Rommi Bodex Walking Floor to make it appear more like a 110 Stas, the model Stobart use. To this end I have removed the large Bodex mud flap from the rear. Flipped the UVmap of the rear box (right handside) so that the Stas logo appears the right way around. I have remapped some pieces to allow individual skinning and I have also removed the side doors for the Bodex, to get it the appearance of solid sides as the Stas model has. I may make a few more tweaks at a later date, but for now I am happy enough to release it for the pack.